Family & legacy

Family & legacy guide — multi-generation runs

System overview without spoiling specific family events.

Full release core: parents, partners, children, inheritance — a run is not just personal victory but what you pass to the next generation.

Difficulty: Medium

Before you start

  • Relationship stats affect support, conflict, and opportunity — social time has cost.
  • Marriage and children change money and stress structure.
  • Legacy extends replay value from one person to a family line.

Step-by-step checkpoints

Family: Parents & expectations
  • Background affects early money and priorities.
  • Private choices are rarely fully private when parents expect.
  • DSE pressure often comes from family and society.
Relationships: Partners & social
  • Dating and marriage change planning and spending.
  • Friends and colleagues open or close opportunities.
  • Check relationship stats before emigration or property.
Legacy: Children & multi-gen replay
  • Children inherit context and assets — not just cash.
  • Regret is a gameplay signal for the next run.
  • 99-year frame makes endings matter.

Common mistakes & fixes

MistakeWhat to do instead
Ignoring relationships for stats onlyPartners/family can block major moves.
Assuming money fixes family tensionExpectations, time, and stress still matter.
Perfectionist legacy on run oneLearn single-gen loop first, then plan multi-gen.

Clear checklist

  • Made key decisions affecting family/partner.
  • Understand what children inherit (money + context).
  • Planned at least one intentional multi-gen arc.

Legacy is the full version’s biggest hook — not in demo; see download page.

Extra notes

Multi-gen runs are the main replay driver — combine with DSE/era choices.

Scope: Full version: marriage, children, 6–99 legacy. Not in demo.

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